Franky’s World: The Last City is a rollerblading action-adventure game brought to life by pro skater Franky Morales and game designer Ulysse Prom.
Official Trailer
After three years of grinding, (literally and figuratively) we’re proud to share a game that’s more than just rollerblading, it’s personal. In a future where AI has taken over, humans are harvested as energy sources, with only one place left untouched: The Last City, A shattered piece of earth still floating in the sky. As one of the last free humans, Franky refuses to be plugged in. Born from an industrial explosion, he now wields superhuman abilities telekinesis, insane agility, teleportation, and strength to fight back.
This is not your average rollerblading game. Sure, you’ll be grinding rails, launching off ramps, and flying through futuristic landscapes, but Franky’s World blends fast paced rollerblading with combat, exploration, and a story driven mission to save humanity. Think Cyberpunk meets Tony Hawk with a touch of Tomb Raider and GTA vibes. Roll, fight, and break the system.
Kickstarter Campaign
Franky’s World is now listed on Steam ; you can support the game and help funding it via their Kickstarter Campaign (Goal: $50k)
Kickstarter - Promo Video
Franky’s World is an open-world rollerblading action RPG. Explore, rollerblade, and fight for freedom in an epic open-world adventure.
Franky’s World - More Media
Franky Morales is one of the most iconic skaters of all time. I remember playing him in a video game when I was a teenager. It’s crazy to think that now we’re friends and have been able to film / skate together several times throughout the years. This is the first part of a longer interview I recently did with him. New clips coming soon! - Brazilionaire.
Previously: FRANKY’S WORLD - The Lost City (PS5) TRAILER - Franky Morales x Ulysse Prom.
Notes: By Blueprint coding, Franky Morales is probably speaking about the Blueprint Visual Scripting system in Unreal Engine ; which is “a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. As with many common scripting languages, it is used to define object-oriented (OO) classes or objects in the engine”.
Franky Morales is working with Ulysse Prom on the game. Ulysse did a lof of kitbashing on Unreal Engine. Kitbashing is about using bought 3d models, to quickly create / prototype more complex environnement. Like using various buildings, roads, assets to quickly create a city ; it’s quite common in the gaming industry or even in movies to create storyboards, demos more effienciently.
Brazilionaire released another video featuring a fellow Rollerblader: Matt Ardine: Everything Everywhere All At Once, Childish Gambino and Rollerblading (Youtube Link).
Franky’s World - The Lost City | PS5. - Videogame coming up In 2023. “Franky’s Words can’t even express my excitement as I release this into the world”. - Ulysse Prom.
“It’s been an incredible 4 year long journey and learning experience for both my partner Ulysse and myself. The game is being built at the moment and is making great progress. We will announce more details in the future, but for right now enjoy the First Premier trailer of Franky’s World - The Lost City”. - Franky Morales.