It takes the gameplay and design concepts that have worked well in past alternative sports games and gives them enough of a face-lift to make the game feel new.
More often than not, only one developer is associated with the recent alternative sports boom. But back when all this skateboarding and biking business started in earnest, there were two. Neversoft had teamed up with Activision to deliver Tony Hawk’s Pro Skater, which eschewed skateboarding realism for fast, well-defined gameplay. And California-based Z-Axis had teamed up with Rockstar Games to develop a skateboarding game of their own, called Thrasher: Skate and Destroy. Thrasher had a similar goal-based, time-limited structure, but the gameplay and control were far more rooted in reality. Needless to say, the Tony Hawk series blew up and spawned an entire line of similar products for Activision. Z-Axis blossomed on its own, moving from Rockstar to Acclaim and moving from skateboarding to BMX biking by developing the deeper-than-most Dave Mirra Freestyle BMX series.
Now, after a few years of moderate success, Z-Axis and Acclaim have branched out to inline skating with Aggressive Inline, an excellent game that both borrows from previous alternative sports games and sets out in a new direction that will more than likely be copied by future games.
Aggressive Inline, Released in 2002. Featuring Shane Yost, Jaren Grob, Taig Kris, Franky Morales, Matt Lindenmuth, Chris Edwards, Eito Yasutoko, Matt Salerno, Sam Fogarty, Sven Boekhorst.
And if you need help for the game : FAQ, Cheats / Codes. Well i’m sure that some people still play at this game, i just bought Rolling and Aggressive Inline for 5 bucks each on ebay, haha just need to get a PS2 now ;)